Trying to fix some issues with the 'looping' indicator (outside of setlist/performance view)

So I’ve had this issue for a while but I’ve decided to actually ask about it for once :smiley:

AbleSet, on its various setlist/performance screens, can always tell whether it’s looping or not. However, I’ve often had issues with communicating that to other devices, and within a canvas.

Take for instance this label here in a canvas I made. It shows the word ‘LOOPING’ when the loop is active, and otherwise is hidden.

${osc("/setlist/loopEnabled") === true}

This works great most of the time. But, when the previous song (the ‘Line Check’ in this instance) is actually a loop itself:

Screenshot 2026-08-30 at 12.23.11

It shows the Line Check as looping, which is great:

But then the following song now says ‘LOOPING’ when it’s not:

The same issue crops up in my Morningstar MC8 Pro; I use this project script to send an indicator to one of the buttons on the device to toggle a loop indicator:

onOscChange("/global/isPlaying", ([isPlaying]) => {
  if (isPlaying) {
    // Sends CC #126 (Value 127) on Channel 16 when playing
    sendMidiCc("Morningstar MC8 Pro Port 1", 16, 126, 127);
  } else {
    // Sends CC #126 (Value 0) on Channel 1 when stopped
    sendMidiCc("Morningstar MC8 Pro Port 1", 16, 126, 0);
  }
});


onOscChange("/setlist/loopEnabled", ([isLooping]) => {
  if (isLooping) {
    // Sends CC #125 (Value 127) on Channel 16 when Loop is active
    sendMidiCc("Morningstar MC8 Pro Port 1", 16, 125, 127);
  } else {
    // Sends CC #125 (Value 0) on Channel 16 when Loop is inactive
    sendMidiCc("Morningstar MC8 Pro Port 1", 16, 125, 0);
  }
});

The ‘isPlaying’ script works perfectly, but the ‘loopEnabled’ encounters the same problems as on the canvas - both the canvas and the Morningstar think a loop is occurring when it’s not.

I’m not sure if this is a bug, or I’m missing something, or there’s a better way of doing this, but right now I can’t reliably tell outside of Setlist/Performance view whether the loop is active.

  • OS and Version: Tahoe 26.5.1
  • Version of AbleSet: 3.1.4
  • Version of Ableton Live: 12.4.5

Hey,

Sounds like a problem I also had - You might try /setlist/isInActiveLoop instead of LoopEnabled.

See here for further information

best

Sebastian

Well how about that! I’ve been sitting on this for months and you guys had it solved a week ago :grinning_face_with_smiling_eyes:

That’s perfect, has 100% fixed the issue. Thanks for linking that!