Jumping locators causing delay/latency

I’ve started having an issue on my A machine where jumping between locators as AbleSet runs causes the A machine to fall behind the B machine, alongside a decent CPU spike (sits stable at 4-5% during playback, jumps up to 45-50% when jumping between locators). I can’t seem to find a fix since it’s started happening. AbleSet’s drift correction does a good job at nudging the B machine backwards to match A, but after it aligns itself the first time, it won’t trigger again. I’m quite sure it’s on the Ableton/MacBook side, as the issue happens with AbleSet Controller (via a midi controller to both machines), AbleNet, and SE’s SetList device. Each time it jumps to the next song, the drift gets worse.

Has anyone had a similar issue? Both Machines run at 128 buffer and both have Dante Virtual Soundcard as their Output device, no input device. Machine A is in theory, a lot slower than Machine B (specs below), however they have both been running a similar session for a year’s worth of touring now and this issue is recent. They both sit under 5% CPU during actual playback as well. I can’t imagine just jumping around the transport is causing that much of a CPU spike to push the machines out of sync, right?

If anyone’s seen a similar problem or has any ideas on a solution let me know!

OS and Version:

  • Laptop A: MacBook Pro M1, 8Gb | Sequoia 15.5 | Only has playback software/files
  • Laptop B: MacBook M4 Pro, 48Gb | Sequoia 15.5 | Doubles as personal machine
    Version of AbleSet: 2.7.5
    Version of Ableton Live: 12.2.1

Networking info if needed:

  • Playback to ExBox.MD via Dante Virtual Soundcard
  • There’s Dante, RTP, and dLive control on the same network
  • All devices on the network are static IPs in 192.168.1.X range

Hey @Crobi2105, welcome to the forum!

That’s an interesting issue I haven’t seen yet. If everything worked as expected before, could this have been caused by an update to Live?

You could try downgrading to an earlier version of Live 12 to check if that helps.

Other than that, do you have any VSTs or other plugins in your project that might cause CPU spikes?

I’m looking forward to your reply! :slight_smile: