When I am jumping from a section to a section later in the song, I notice that Ableset automatically mutes guide and loop guide as the jump approaches. How do I allow a guide to play some sort of cue still while I am jumping?
That’s an interesting case! AbleSet mutes the +GUIDE track when you jump to a different section because the cue on the track will likely not match what comes next.
If you don’t plan on looping the Verse 1 section, you could add a third guide track that doesn’t use any of AbleSet’s flags so it never gets muted.
I could add a third flag, like +LOOPMUTE or something for tracks that should only be muted when you’re in a loop if that helps
Hello,
An idea: a new +JUMPGUIDE tag could handle this situation. When a jump is going to happen this only track won’t be muted. So we can place those cues when a jump is set. What do you think?
It would be great if we could place a cue about OUTRO is coming up to be the next section, when the play is at the end of a TAG (before solo). This could be in the +JUMPGUIDE and this track could than be the only guide track which is not muted. Than if we decide we will go on solo within that play, we can just rename the locator from >TAG >>> OUTRO simply to >TAG and in this case only the +JUMPGUIDE will be muted and not the +GUIDE.