AbleSet 3.2.0-beta.2

Canvas

  • Added support for global Canvases
  • Canvases are now sorted alphabetically in the list of Canvases
  • Addressed more situations with non-Apple file systems where Canvases didn’t appear in AbleSet

MIDI Mapping & Scripting

  • Added an option to map a command to any MIDI note

Cues

  • Addressed cues from a previous project being generated for the current project when switching between projects
  • Added more logs for edge cases when speaking count-ins isn’t possible

This beta also includes all updates from AbleSet 3.1.4

You can download this beta here:
Mac (Apple Silicon): https://ableset.com/download/mac-arm64/3.2.0-beta.2
Mac (Intel): https://ableset.com/download/mac/3.2.0-beta.2
Windows: https://ableset.com/download/win/3.2.0-beta.2

2 Likes

@leolabs I think I found a bug or two. :man_detective:

Topics:
CANVAS - SLIDER

  • MIN/MAX VALUE - REVERSE VALUES
  • SNAP TO POINTER - ON/OFF

Steps to recreate the first bug:

  • add a new slider
  • vertical
  • thumb & bar
  • snap to pointer off
  • minimum value -1
  • maximum value 0
  • value step 0,1
  • view the canvas
  • click on the slider
  • it snaps to the max value

Docs:

By default, when you drag the Slider, it moves relative to your cursor or finger from where you started. This allows you more granular control on touch screens, but if you prefer the Slider to snap to your cursor or finger, enable the Snap to Pointer setting.

The documentation doesn’t mention what happens when you click the slider. Actually, I don’t expect any reaction at all as long as “Snap to Pointer” is disabled.

You could perhaps use this behavior as a button function, but that would be optional and would likely require you to add a new feature.

Am I understanding this behavior correctly, or is this a bug?

Steps to recreate the second bug:

  • add a new slider
  • vertical
  • thumb & bar
  • snap to pointer off
  • minimum value 0
  • maximum value 1
  • value step 0,1
  • view the canvas
  • click on the slider
  • it snaps to the pointer

Hey @Tabora, thank you for reporting this! I just released a new beta that addresses these issues :slight_smile:

1 Like