Hey @Michael, that’s a great idea! I’ve added a few things to the AbleSet 3.0.0-beta.27 that hopefully help with this:
- You now have a
--beat-timeproperty that contains the duration of each beat in seconds - There are now
beat-evenandbeat-oddclasses on the body you can use to create blinking animations that are exactly in-sync with the beat - On each beat, the body now has a
beatclass for a few milliseconds which you can use to build styles that blink on each beat
Let me know if this works for you ![]()